Tuesday, March 23, 2004
(9:27 PM) | Adam Kotsko:
Is the world a board game? Perhaps.
The world is unlike the boardgame Risk in the following ways:
- In Risk, there are no civilians. In real life, there are civilians, who prove to be more vulnerable than soldiers to implements of war, on average. A territory that might house only two little risk guys might actually have millions of people, many of whom the conquerer must kill as he rolls his dice to victory.
- In Risk, an entire nation can be pacified with one army. In real life, a police force, government bureaucracies, court systems, social services, and a variety of other institutions are necessary to bring genuine stability to a region.
- In Risk, the only options are absolute world domination or complete annihilation. In real life, it is very possible to have a world that is balanced between two or more major powers who agree to respect each other's right to exist and negotiate disputes in a peaceable manner.
- In Risk, once a territory is conquered, only an army from another territory can take that territory away. In real life, there is always a remainder that resists any conquerer.
- In Risk, once the whole world is conquered by one power, the game is over. In real life, there would be constant rebellion and a very real possibility of the one-world government falling, making any attempt at total world hegemony a fool's errand.
In light of these contrasts, two steps must be taken as soon as possible:
- Someone must remove the Risk board from Dick Cheney's office, as well as Donald Rumsfeld's "lucky dice."
- George Bush should step down as the Republican presidential candidate and advise all those who had planned to vote for him to vote for Ralph Nader instead, given that a vote for Nader is a vote for Bush.
This exercise could perhaps be repeated with the games Monopoly, Clue, or Candyland.